Points |
Powers |
END |
62 |
Over & Above
|
|
(2) |
+2 ED
|
|
(2) |
+2 PD
|
|
(20) |
+2 SPD
|
|
(8) |
+4 REC
|
|
(10) |
+20 END
|
|
(20) |
+20 STUN
|
|
60 |
Clairsentience (Normal Sight); See: Future and Past, +40; Dimensions: Current, +0; Range: 300"
|
6 |
25 |
Spatial "mystical" Awareness
|
|
3 |
2d6 Telepathy with cats; Generic Limitation: -2
|
1 |
16 |
Elemental Control: Armulet (20-pt reserve); Focus: Inobvious Inaccessible, -¼
|
|
a-18 |
12d6 Energy Blast; Range: 300; Versus: ED; Activation: 11-, -1; Focus: Inobvious Inaccessible, -¼
|
6 |
b-16 |
Force Field (20 PD/20 ED); Focus: Inobvious Inaccessible, -¼
|
4 |
138 |
Total Powers |
|
100+ |
Disadvantages |
5 |
Age (40+)
|
20 |
Hunted: by Night Creepers (11-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
|
25 |
Hunted: by Mystical creatures (11-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
|
15 |
Hunted: by Terror INC. (8-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
|
20 |
Code Against Killing (Common, Total)
|
20 |
Normal Characteristic Maxima
|
10 |
Reputation (11-)
|
10 |
Public Identity
|
15 |
Generally thought of as a hoax (Common, Strong); Situation: Common, +10; Intensity: Strong, +5
|
140 |
Total Disadvantages |