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Silent Angel

Value Characteristic Points
20 STR 10
30 DEX 60
10 CON 0
18 BODY 16
18 INT 8
11 EGO 2
18 PRE 8
18 COM 4
13/15 PD 9
13/15 ED 11
5/7 SPD 10
6/10 REC 0
20/40 END 0
55/75 STUN 22
  Total 160

Points Powers END
10 Elemental Control (15-pt reserve); OIF: -½  
a-10 Damage Reduction (Physical, 50% Resistant); OIF: -½  
b-10 Damage Reduction (Energy, 50% Resistant); OIF: -½  
c-10 Clinging (Clinging STR +60); OIF: -½  
d-10 Armor (10 PD/10 ED); OIF: -½  
e-10 30" Gliding (NC: 60"); Non-Combat Multiplier: ×2, +0; OIF: -½  
f-10 Swinging (+30", NC: 60"); Non-Combat Multiplier: ×2, +0; OIF: -½ 6
40 Multipower- Halos (60-pt reserve); OIF: -½  
u-2 Hand-to-Hand Attack (11d6, Total 15d6); Range: 0; OIF: -½ 3
u-3 3½d6 HKA (Total 5d6); Range: 0; OIF: -½ 5
u-4 12d6 Energy Blast; Range: 300; Versus: PD; OIF: -½ 6
u-4 4d6 RKA; Range: 300; OIF: -½ 6
u-5 5d6 Entangle (DEF 5); Range: 310; Entangle Damage: Entangle and Target Both Take Damage, +¼; OIF: -½ 6
28 Running (+14", 20", NC: 40"); Non-Combat Multiplier: ×2, +0 6
10 Superleap (+10", 14", NC: 28"); Non-Combat Multiplier: ×2, +0 2
15 Active Sonar  
10 360-Degree Sensing-Sonar (Unusual Senses)  
20 Targeting Sense (Sonar)  
15 Damage Resistance (15 PD/15 ED)  
62 Over & Above  
(2) +2 ED  
(2) +2 PD  
(20) +2 SPD  
(8) +4 REC  
(10) +20 END  
(20) +20 STUN  
226 Total Powers  

Points Skills, Talents, Perks Roll
35 Find Weakness; Attack Type: All, +20 12-
10 Danger Sense (Out of Combat, Self); Works: Out of Combat, +5; Linked to Sonar: -½; Range: Self, +0 11-
36 Comic Book Martial Arts  
(16) +4 DC for Martial Attacks  
(4) Punch (OCV 0, DCV +2, 10d6)  
(5) Kick (OCV -2, DCV +1, 12d6)  
(4) Block (OCV +2, DCV +2)  
(3) Throw (OCV +0, DCV +1, 8d6+v/5)  
(4) Dodge (OCV --, DCV +5)  
3 Acrobatics 15-
3 Breakfall 15-
3 Climbing 15-
3 Shadowing 11-
3 Stealth 15-
3 Tracking 13-
24 +3 level w/All Combat  
123 Total Skills, Talents, Perks  

100+ Disadvantages
15 Secret Identity: Axel Angelo
25 Hunted by Super Allies (11-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
20 Hunted by the Resistance (11-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
20 Monitored by Nazi Government (14-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Mild, -5
15 Mute (Frequently, Greatly)
20 Vengeful (Common, Total)
15 Overconfidence (Very Common, Moderate)
40 Vulnerability to Sonics (2× STUN and BODY); Attack: Common, +10
5 1d6 Unluck
234 Villain Bonus
409 Total Disadvantages

COSTS: Char.   Powers   Total Total   Disadv.   Base
  160 + 349 = 509 509 = 409 + 100

OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
10 10 4 0 25/25 25/25 2, 4, 6, 7, 9, 11, 12