Dr. Macabre

 
Value Characteristic Points
15 STR 5
20 DEX 30
10 CON 0
10 BODY 0
23 INT 13
20 EGO 20
10 PRE 0
10 COM 0
3/5 PD 0
3/5 ED 1
4/6 SPD 10
5/9 REC 0
20/40 END 0
50/70 STUN 27
  Total 106

Points Powers END
150 Variable Power Pool (100-pt Pool); Control Cost: 50  
3 Variable Power Modify 14-
20 Elemental Control (30-pt reserve); OIF: -½  
a-20 30" Flight (NC: 60"); Non-Combat Multiplier: ×2, +0; OIF: -½ 6
b-20 Force Field (30 PD/30 ED); OIF: -½ 6
c-20 Darkness (Normal Sight, 6" radius); Range: 300; OIF: -½ 6
62 Over & Above  
(2) +2 ED  
(2) +2 PD  
(20) +2 SPD  
(8) +4 REC  
(10) +20 END  
(20) +20 STUN  
233 Total Powers  

Points Skills, Talents, Perks Roll
7 Paramedic 16-
24 +3 level w/All Combat  
31 Total Skills, Talents, Perks  

150+ Disadvantages
25 Hunted by Super Allies (14-); Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
20 Hunted by the Resistance (14-); Capabilities: Less Powerful, 5; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
105 Villain Bonus
15 Watched by the Nazis (14-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Only Watching: ×½; Punishment: Harsh, 0
15 Overconfidence (Very Common, Moderate)
40 Vulnerability to Sonics (2× STUN and BODY); Attack: Common, +10
220 Total Disadvantages

COSTS: Char.   Powers   Total Total   Disadv.   Base
  106 + 264 = 370 370 = 220 + 150

OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
7 7 7 0 35/30 35/30 2, 4, 6, 8, 10, 12