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Zig Zag

 
Value Characteristic Points
35 STR 25
44 DEX 102
10 CON 0
10 BODY 0
10 INT 0
10 EGO 0
10 PRE 0
10 COM 0
7/9 PD 0
2/4 ED 0
10/12 SPD 46
9/13 REC 0
20/40 END 0
40/60 STUN 7
  Total 180

Points Powers END
62 Over & Above  
(2) +2 ED  
(2) +2 PD  
(20) +2 SPD  
(8) +4 REC  
(10) +20 END  
(20) +20 STUN  
50 Armor (25 PD/25 ED); OIF: -½  
53 40" Flight must touch surface (NC: 80"); Non-Combat Multiplier: ×2, +0; Generic Limitation: -½ 8
3 Flash Defense (Sight, 5 pts); OIF: -½  
5 Radio Listen and Transmit  
111 Total Powers  

Points Skills, Talents, Perks Roll
3 Legsweep (OCV +2, DCV -1, 8d6)  
3 Speed Reading  
5 Passing Strike (OCV +1, DCV 0, 7d6+v/5)  
11 Total Skills, Talents, Perks  

150+ Disadvantages
15 Secret Identity:
25 Hunted by Death Squad (14-); Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
25 Hunted by the Strike Force (14-); Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
15 In Love with Magneta (Common, Strong)
5 Reputation (8-)
20 Protects Normals (Common, Total)
20 Paranoid (Very Common, Strong)
10 Vengeful (Uncommon, Strong)
10 2d6 Unluck
145 Total Disadvantages

COSTS: Char.   Powers   Total Total   Disadv.   Base   Exp.
  180 + 122 = 302 302 = 145 + 150 + 7

OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
15 15 3 0 34/25 29/25 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12