up

Polarr

 
Value Characteristic Points
75 STR 65
26 DEX 48
20 CON 20
20 BODY 20
10 INT 0
8 EGO -4
23 PRE 13
10 COM 0
28/30 PD 13
23/25 ED 19
4/6 SPD 4
19/23 REC 0
40/60 END 0
80/100 STUN 12
  Total 210

Points Powers END
25 Armor Piercing: STR; Armor Piercing: 1, +½; OIF: -½  
60 3d6 HKA (Total 5d6+1); Range: 0; Increased STUN Multiplier: 2, 1; OIF: -½ 9
28 Running (+14", 20", NC: 40"); Non-Combat Multiplier: ×2, +0 6
30 Damage Reduction (Physical, 50% Resistant)  
30 Damage Reduction (Energy, 50% Resistant)  
27 Damage Resistance (30 PD/25 ED)  
62 Over & Above  
(2) +2 ED  
(2) +2 PD  
(20) +2 SPD  
(8) +4 REC  
(10) +20 END  
(20) +20 STUN  
200 Total Powers  

100+ Disadvantages
10 Public Identity
100 Hunted by EVERYONE
20 DF- 9 feet tall, furry, and a bear; Concealability: Not Concealable, 15; Reaction: Always noticed & major reaction, +5
20 Loyal to Gremlin (Common, Total)
20 Always Obeys Orders of Gremlin (Very Common, Strong)
30 Vulnerability to fire attacks (1½× STUN and BODY); Attack: Very Common, +15
110 Villain Bonus
310 Total Disadvantages

COSTS: Char.   Powers   Total Total   Disadv.   Base
  210 + 200 = 410 410 = 310 + 100

OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
9 9 3 0 30/30 25/25 2, 4, 6, 8, 10, 12