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Value Characteristic Points
15 STR 5
20 DEX 30
10 CON 0
17 BODY 14
13 INT 3
11 EGO 2
13 PRE 3
20 COM 5
6 PD 3
4 ED 2
4 SPD 10
5 REC 0
20 END 0
33 STUN 3
  Total 80
 
Points Skills, Talents, Perks Roll
27 Ninja  
(-3) Package bonus  
(7) Weapon Familiarities  
(2) Common Martial Arts Weapons  
(2) Common Melee Weapons  
(1) Quarterstaff  
(2) Common Missile Weapons  
(2) Ninja Clan codes & symbols (Fluent Conv.); Literacy: Standard, 0  
(3) Concealment 12-
(3) Climbing 13-
(3) Stealth 13-
(3) Breakfall 13-
(3) Acrobatics 13-
(3) Lockpicking 13-
(3) Security Systems 12-
36 Ninjutsu  
(-10) Style Disadvantage  
(4) Martial Block: Block (OCV +2, DCV +2)  
(5) Choke Hold: Choke Hold (OCV -2, DCV 0, Grab, 2d6 NND)  
(4) Martial Dodge: Dodge (OCV --, DCV +5)  
(4) Martial Escape: Escape (OCV 0, DCV 0, STR 30)  
(4) Nerve Strike: Nerve Punch (OCV -1, DCV +1, 2d6 NND)  
(4) Martial Strike: Punch/Kick (OCV 0, DCV +2, 5d6)  
(4) Killing Strike: Spear Hand (OCV -2, DCV 0, 1d6+1 HKA)  
(5) Takeaway: Takeaway (OCV 0, DCV 0, STR 25)   
(3) Takedown: Takedown (OCV +1, DCV +1, 3d6)  
(2) Knowledge Skill: Ninjutsu 11-
(1) Off-Hand  
(6) Martial Arts Weapons: Fist-Loads; Unarmed Combat: +0; Pole Arms: +1; Swords: +1; Karate Weapons: +1; Quarterstaff: +1; War Fan: +1; Yumi (Bow): +1  
3 Dancing 13-
3 Sleight of Hand 13-
10 +2 level w/H to H  
4 +2 level w/Yumi  
83 Total Skills, Talents, Perks  
 
Cost Equipment
0 Lockpicks (0kg)
0 Backpack (0kg)
0 Blanket (0kg)
0 Waterskin (0kg)
0 Cloth (Coverage: Full, PD 1, ED 1); Weight: 3½
0 Katana (2d6+1K, OCV: +3); DC: 7; STUNx: 0; STR Min: 13; Weight: 0
0 Quarterstaff (4d6N, OCV: +1); DC: 4; STUNx: --; STR Min: 13; Weight: 0
0 Yumi (Bow) (1d6+1K); OCV: 1; R Mod: 0; DC: 4; STUNx: 0; STR Min: 10; Shots: 1; Weight: 0
0 Total Equipment (3½ kg)
 
75+ Disadvantages
15 Hunted (11-); Capabilities: As Powerful, 10; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
15 Hunted (11-); Capabilities: As Powerful, 10; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
5 Distinctive Features: Ninja Night Suit; Concealability: Easily, 5; Reaction: Noticed and Recognizable, +0
5 Distinctive Features: Tattoo; Concealability: Easily, 5; Reaction: Noticed and Recognizable, +0
25 Psych. Lim.: Code of Vengence (Very Common, Total)
5 Rivalry: w/other Ninjas; Situation: Professional, 5; Position: Equal, +0; Rival: NPC, +0
5 Psych. Lim.: Hates being bested in combat (Uncommon, Moderate)
75 Total Disadvantages
 
COSTS: Char.   Powers   Total Total   Disadv.   Base   Exp.
  80 + 83 = 163 163 = 75 + 75 + 13
 
OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
7 7 4 0 7/1 5/1 3, 6, 9, 12

Sex: Female, Race: Human