Hern
Value | Characteristic | Points |
60 | STR | 50 |
23 | DEX | 39 |
10 | CON | 0 |
18 | BODY | 16 |
13 | INT | 3 |
14 | EGO | 8 |
25 | PRE | 15 |
10 | COM | 0 |
12/14 | PD | 0 |
6/8 | ED | 4 |
5/7 | SPD | 17 |
14/18 | REC | 0 |
20/40 | END | 0 |
55/75 | STUN | 2 |
Total | 154 |
Points | Powers | END |
62 | Over & Above | |
(2) | +2 ED | |
(2) | +2 PD | |
(20) | +2 SPD | |
(8) | +4 REC | |
(10) | +20 END | |
(20) | +20 STUN | |
45 | Multipower (90-pt reserve); OAF: -1 | |
u-9 | Missile Deflection (All Ranged Attacks, At Anyone, OCV 8); Deflect Attacks: At Range, +1; Deflection Bonus: 0; OCV: 8; OAF: -1 | |
u-4 | 18d6 Energy Blast; Range: 450; Versus: PD; OAF: -1 | 9 |
u-4 | 6d6 HKA (Total 10d6); Range: 0; OAF: -1 | 9 |
u-4 | Hand-to-Hand Attack (30d6, Total 42d6); Range: 0; OAF: -1 | 9 |
u-6 | 6d6+1 RKA; Range: 475; OAF: -1 | 9 |
80 | Armor (40 PD/40 ED); OIF: -½ | |
5 | Flash Defense (Sight, 5 pts) | |
5 | Infrared Vision | |
5 | Discriminatory Sense (Smell) | |
3 | Detect (+0 to PER); Time Required: Half Phase, +0; Range: Touch, +0 | |
3 | Enhanced Perception (all) (+1 to PER) | |
173 | Total Powers |
Points | Skills, Talents, Perks | Roll |
3 | Animal Handler | 11- |
1 | Axes, Maces, Picks | |
3 | Combat Sense | 12- |
3 | Stealth | 14- |
3 | Survival | 11- |
10 | +1 level w/Overall Level | |
15 | +3 level w/Multi-power | |
3 | Shadowing | 11- |
3 | Interrogation | 14- |
44 | Total Skills, Talents, Perks |
100+ | Disadvantages |
10 | Public Identity |
25 | Hunted: by T.E.C. (14-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
20 | Hunted: by The World Crime League (11-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 |
5 | Distinctive Features; Concealability: Easily, 5; Reaction: Noticed and Recognizable, +0 |
8 | Enraged in combat (8-, 14-); Circumstances: Very Common, +15 |
20 | Honorable (Common, Total) |
10 | Vengeful (Uncommon, Strong) |
20 | Protects Normals (Very Common, Strong) |
5 | 1d6 Unluck |
20 | Reputation (14-, Extreme) |
143 | Total Disadvantages |
COSTS: | Char. | Powers | Total | Total | Disadv. | Base | Exp. | |||||
154 | + | 217 | = | 371 | 371 | = | 143 | + | 100 | + | 128 |
OCV | DCV | ECV | Mental Def. | PD/rPD | ED/rED | Phases |
8 | 8 | 5 | 0 | 54/40 | 48/40 | 2, 4, 6, 7, 9, 11, 12 |