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Value Characteristic Points
20 STR 10
20 DEX 30
10 CON 0
15 BODY 10
10 INT 0
10 EGO 0
15 PRE 5
10 COM 0
4/6 PD 0
2/4 ED 0
5/7 SPD 30
6/10 REC 0
20/40 END 0
50/70 STUN 20
  Total 105

Points Powers END
62 Over & Above  
(2) +2 ED  
(2) +2 PD  
(20) +2 SPD  
(8) +4 REC  
(10) +20 END  
(20) +20 STUN  
20 Elemental Control (30-pt reserve); OIF: -½  
a-20 30" Flight (NC: 60"); Non-Combat Multiplier: ×2, +0; OIF: -½ 6
b-20 Force Field (30 PD/30 ED); OIF: -½ 6
100 Variable Power Pool (80-pt Pool); Control Cost: 40; magnetics: -1  
13 Variable Power Modify 16-
173 Total Powers  

Points Skills, Talents, Perks Roll
36 Scientist  
(-3) Package bonus  
(8) Professional Skill: Scientist 16-
(3) Scientist  
(5) Cramming  
(11) Computer Programming 15-
(5) Science: Genetics 15-
(5) Science: Nuclear engineer 15-
(2) Contact: Dr. Fortune; Usefulness: Normal, +0 11-
36 Total Skills, Talents, Perks  

150+ Disadvantages
25 Hunted by Lightning Squad (14-); Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
25 Hunted by the Strike Force (14-); Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
20 Psych. Lim.: Protects Normals (Common, Total)
10 Public Identity
15 Hatred of Nazis (Common, Strong)
5 Reputation (8-)
10 Distinctive Features: ; Concealability: Concealable, 10; Reaction: Noticed and Recognizable, +0
5 DNPC Dr. Fortune (Slightly Less Powerful, 11-); Skills: Useful, -5
8 Enraged when insulted (11-, 11-); Circumstances: Uncommon, +5
10 Vengeful (Uncommon, Strong)
20 Normal Characteristic Maxima
5 1d6 Unluck
158 Total Disadvantages

COSTS: Char.   Powers   Total Total   Disadv.   Base   Exp.
  105 + 209 = 314 314 = 158 + 150 + 6

OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
7 7 3 0 36/30 34/30 2, 4, 6, 7, 9, 11, 12